Reproduced texture size issue (WebGPU) using Material Design Icons font + Dear Imgui's wchar32 feature/setting.#29
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…nt + Dear Imgui's wchar32 feature/setting.
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Keeping this PR open to serve as a reminder re: we must stick to Font Awesome icons for now. |
…e issue. Unfortunately there's a 15 second long period of very high (100%) CPU utilisation before the application gets rendered.
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Setting Setting After a while, the texture size issue was back and I was unable to get the application to render anymore. |
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The only concrete solution for this is to include web font files containing exclusively the icons actually being used within the application. This used to be a thing over a decade ago in the web world - I should hope this won't be overly difficult in 2024... |
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Re-created issue based on discussion: ocornut/imgui#7649